CommonEvent 402
Name = "天界グランゴルド銃撃1"

  999([402])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
  ShowText(["\\n<Trooperoid>"])
  ShowText(["Don't let them get close, fire!!"])
  ShowAnimation([0, 406, false])
  Wait([15])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[-1, 0])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, 0])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  GatherFollowers([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Whoa!?"])
  ShowTextAttributes(["alice_fc1", 3, 0, 2])
  ShowText(["\\n<Alice>"])
  ShowText(["They've built a defensive position..."])
  ShowText(["It looks like we can't break through here, let's take a different route!"])
  ChangePlayerFollowers([0])
  ControlVariables([1172, 1172, 0, 0, 2])
  Empty([])
